kommander - switch structure example


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This is the "populate()" function of one script object.
First, connect the "selectionChanged()" signal (of ListBox1) with "populate()" slot (of this script object)


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  1. @switch( @ListBox1.selection() )
  2. @case(string1)
  3. @Label1.SetText( string1 )
  4. @case(string2)
  5. @Label1.SetText( string2 )
  6. @case(string3)
  7. @Label1.SetText( string3 )
  8. @case(string4)
  9. @Label1.SetText( string4 )
  10. @case(string5)
  11. @Label1.SetText( string5 )
  12. @end

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