Revision: 16444
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at August 4, 2009 12:02 by Winkyboy
Initial Code
debugg("testing"); //**************************** BEGIN DEBUG FUNCTION function debugg(whichText:String) { debug_txt.text += "\n\n" + whichText; trace("\n\n" + whichText + "\n\n"); } onEnterFrame = function() { if ((Key.isDown(Key.BACKSPACE))) { if ((Key.isDown(Key.LEFT))) { if (Key.getCode() == 17) { // so, press BACKSPACE+LEFT, and CONTROL (in that order, together) to reveal the debug debug_txt._y = Stage.height / 2; } } } }; //**************************** END DEBUG FUNCTION
Initial URL
http://files.getdropbox.com/u/316550/code-AS2_debugg.zip
Initial Description
This can be used instead of "trace" to populate a text field in addition to the standard trace output. The textfield stays hidden until a selected key combination is pressed, thus allowing you to use it in a staging or, if need be, a production environment while keeping it hidden. Obviously it would be best to remove it from production when it debugging is finally complete, and you should change the key combination to something of your own making.
Initial Title
AS2 debugging script
Initial Tags
debug
Initial Language
ActionScript