/ Published in: C++
                    
                                        
                            
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template < class T >
class LinkedNode;
template < class T >
class LinkedList
{
private:
LinkedNode< T > * firstNode; //the first node in our list
//LinkedNode * currentNode; //the node we're currently operating on
//void setCurrentNode( int nodeNumber );
int size;
public:
LinkedList< T >();
void add( T value );
void remove( T value );
void removeByIndex( int index );
T get( int index );
int getSize();
};
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