/ Published in: C++
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template < class T > class LinkedNode; template < class T > class LinkedList { private: LinkedNode< T > * firstNode; //the first node in our list //LinkedNode * currentNode; //the node we're currently operating on //void setCurrentNode( int nodeNumber ); int size; public: LinkedList< T >(); void add( T value ); void remove( T value ); void removeByIndex( int index ); T get( int index ); int getSize(); };