/ Published in: C++
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struct zivotinja { int sifra; char naziv[50]; char vrsta[50]; int d,m,y; }; struct lista { zivotinja vrijednost; lista*sljedeci; }; typedef lista list; typedef lista*element; element FirstL(list*L) { return L; } element NextL(element p,list*L) { return p->sljedeci; } element EndL(list*L) { element start; start=FirstL(L); while (start->sljedeci!=NULL) { start=NextL(start,L); } return start; } element PreviousL(element p,list*L) { element start; start=FirstL(L); while(start->sljedeci!=p) { start=start->sljedeci; } return start; } element LocateL(zivotinja x,list*L) { element start; start=FirstL(L); while (start->sljedeci->vrijednost.sifra!=x.sifra && start != EndL(L) ) { start=NextL(start,L); } return start; } void InsertL(zivotinja x,element p,list*L) { element novi; novi=new list; novi->vrijednost=x; novi->sljedeci=p->sljedeci; p->sljedeci=novi; } void DeleteL(element p,list*L) { element za_brisanje; za_brisanje=p->sljedeci; p->sljedeci=p->sljedeci->sljedeci; delete za_brisanje; } void DeleteAllL(list*L) { element za_brisanje; while(L->sljedeci!=NULL) { za_brisanje=L->sljedeci; L->sljedeci=L->sljedeci->sljedeci; delete za_brisanje; } } zivotinja RetrieveL(element p,list*L) { return p->sljedeci->vrijednost; } void InitL(list*L) { L->sljedeci=NULL; }
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