/ Published in: Processing
                    
                                        
Using minim to trigger MP3 sounds via flex and force sensors connected to an arduino.
                
                            
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import processing.serial.*;
import cc.arduino.*;
Arduino arduino;
import ddf.minim.*;
Minim minim;
AudioSnippet sound1;
AudioSnippet sound2;
AudioSnippet sound3;
AudioSnippet sound4;
AudioSnippet sound5;
color off = color(4, 79, 111);
color on = color(84, 145, 158);
//force sensor
int force = 0;
//flex sensor 1
int flex1 = 1;
//forec switch case
int forceCase = 0;
void setup() {
size(470, 280);
arduino = new Arduino(this, Arduino.list()[0], 115200);
//start minim
minim = new Minim(this);
//load sounds
sound1 = minim.loadSnippet("sound1.mp3");
sound2 = minim.loadSnippet("sound2.mp3");
sound3 = minim.loadSnippet("sound3.mp3");
sound4 = minim.loadSnippet("sound4.mp3");
sound5 = minim.loadSnippet("sound5.mp3");
}
void draw() {
background(off);
stroke(on);
force = arduino.analogRead(0);
flex1 = arduino.analogRead(1);
//println(force);
println(flex1);
playSound();
}
void playSound(){
if (force > 1000){
sound1.unmute();
sound1.play();
} else {
sound1.rewind();
sound1.mute();
}
if (force > 800 && force < 1000){
sound2.unmute();
sound2.play();
} else {
sound2.rewind();
sound2.mute();
}
if (flex1 > 1 && flex1 < 400){
sound3.unmute();
sound3.play();
} else {
sound3.rewind();
sound3.mute();
}
if (flex1 > 400 && flex1 < 600){
sound4.unmute();
sound4.play();
} else {
sound4.rewind();
sound4.mute();
}
}
void stop()
{
// always close Minim audio classes when you are done with them
sound1.close();
sound2.close();
sound3.close();
sound4.close();
sound5.close();
minim.stop();
super.stop();
}
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