/ Published in: ActionScript 3
What makes the Blackberry Playbook so cool is that Adobe AIR is natively installed. So if you're interested in making a Playbook app, all you need to do is fire up Flash Pro and create an AIR 2.5 file.
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package { import flash.display.Sprite; import flash.events.MouseEvent; import flash.text.TextField; import flash.text.TextFormat; import qnx.ui.buttons.Button; import qnx.ui.buttons.LabelButton; // The following metadata specifies the size and properties of the canvas that // this application should occupy on the BlackBerry PlayBook screen. [SWF(width="1024", height="600", backgroundColor="#cccccc", frameRate="30")] public class ASBlackberry01 extends Sprite { public function ASBlackberry01() { var helloButton:LabelButton = new LabelButton(); helloButton.label = "Hello World!"; helloButton.x = (stage.stageWidth - helloButton.width)/2; helloButton.y = (stage.stageHeight - helloButton.height)/2; var myFormat:TextFormat = new TextFormat(); myFormat.color = 0xAA0000; myFormat.size = 24; myFormat.italic = true; myFormat.align = "center"; var text:TextField = new TextField(); text.text = "Close"; text.setTextFormat(myFormat); var closeButton:Button = new Button(); closeButton.addChild(text); closeButton.addEventListener(MouseEvent.CLICK, closeWindow); closeButton.x = (stage.stageWidth - closeButton.width)/2; closeButton.y = helloButton.y - helloButton.height; addChild(helloButton); addChild(closeButton); stage.nativeWindow.visible = true; } private function closeWindow(event:MouseEvent):void{ stage.nativeWindow.close(); } } }
URL: http://chrisaiv.com/post/4187704195/developing-for-blackberry-playbook-using-flash-cs5-1