/ Published in: ActionScript 3
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import flash.media.SoundMixer; import flash.media.SoundTransform; //All sound channels SoundMixer.soundTransform = new SoundTransform(.5); //Without a sound channel: var sTransform:SoundTransform = new SoundTransform(); sTransform.volume = volumeLevel; musicSoundChannel.soundTransform = sTransform; //With a sound channel: protected static var musicSoundChannel:SoundChannel; ... var urlRequest:URLRequest = new URLRequest(url); if (musicSoundChannel != null){ musicSoundChannel.stop(); } musicSound = new Sound(); musicSound.load(urlRequest); if (musicSound != null){ musicSoundChannel = musicSound.play(); } var sTransform:SoundTransform = new SoundTransform(); sTransform.volume = volumeLevel; //Volume level is a Number between 0 and 1 musicSoundChannel.soundTransform = sTransform;
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