Revision: 8819
Updated Code
at March 9, 2010 09:40 by wizard04
Updated Code
/****************************************
These functions allow you to easily set a handler for a virtual mouseleave/enter event, using my MouseBoundaryCrossing class.
/****************************************/
//Note that a mouseout/over event is always fired before a mouseleave/enter event
//Also note that mouseleave/enter events do not bubble; effectively, they don't bubble in this implementation either.
//usage: elem.onmouseout = onMouseLeave(leaveHandler, outHandler);
//usage: elem.onmouseover = onMouseEnter(enterHandler, overHandler);
function onMouseLeave(handleLeave, handleOut)
{
if(!handleLeave) return handleOut;
return function(evt)
{
evt = evt || window.event;
if(handleOut) handleOut.call(this, evt);
try{
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.leftLandmark) handleLeave.call(this, evt);
}catch(e){}
}
}
function onMouseEnter(handleEnter, handleOver)
{
if(!handleEnter) return handleOver;
return function(evt)
{
evt = evt || window.event;
if(handleOver) handleOver.call(this, evt);
try{
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.enteredLandmark) handleEnter.call(this, evt);
}catch(e){}
}
}
Revision: 8818
Updated Code
at March 9, 2010 09:39 by wizard04
Updated Code
/****************************************
These functions allow you to easily set a handler for a virtual mouseleave/enter event.
/****************************************/
//Note that a mouseout/over event is always fired before a mouseleave/enter event
//Also note that mouseleave/enter events do not bubble; effectively, they don't bubble in this implementation either.
//usage: elem.onmouseout = onMouseLeave(leaveHandler, outHandler);
//usage: elem.onmouseover = onMouseEnter(enterHandler, overHandler);
function onMouseLeave(handleLeave, handleOut)
{
if(!handleLeave) return handleOut;
return function(evt)
{
evt = evt || window.event;
if(handleOut) handleOut.call(this, evt);
try{
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.leftLandmark) handleLeave.call(this, evt);
}catch(e){}
}
}
function onMouseEnter(handleEnter, handleOver)
{
if(!handleEnter) return handleOver;
return function(evt)
{
evt = evt || window.event;
if(handleOver) handleOver.call(this, evt);
try{
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.enteredLandmark) handleEnter.call(this, evt);
}catch(e){}
}
}
Revision: 8817
Updated Code
at October 20, 2008 16:22 by wizard04
Updated Code
//Note that a mouseout/over event is always fired before a mouseleave/enter event
//Also note that mouseleave/enter events do not bubble; effectively, they don't bubble in this implementation either.
//usage: elem.onmouseout = onMouseLeave(leaveHandler, outHandler);
//usage: elem.onmouseover = onMouseEnter(enterHandler, overHandler);
function onMouseLeave(handleLeave, handleOut)
{
if(!handleLeave) return handleOut;
return function(evt)
{
evt = evt || window.event;
if(handleOut) handleOut.call(this, evt);
try{
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.leftLandmark) handleLeave.call(this, evt);
}catch(e){}
}
}
function onMouseEnter(handleEnter, handleOver)
{
if(!handleEnter) return handleOver;
return function(evt)
{
evt = evt || window.event;
if(handleOver) handleOver.call(this, evt);
try{
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.enteredLandmark) handleEnter.call(this, evt);
}catch(e){}
}
}
Revision: 8816
Updated Code
at October 20, 2008 15:30 by wizard04
Updated Code
//Note that a mouseout/over event is always fired before a mouseleave/enter event
//Also note that mouseleave/enter events do not bubble; effectively, they don't bubble in this implementation either.
//usage: elem.onmouseout = onMouseLeave(leaveHandler, outHandler);
//usage: elem.onmouseover = onMouseEnter(enterHandler, overHandler);
function onMouseLeave(handleLeave, handleOut)
{
if(!handleLeave) return handleOut;
return function(evt)
{
evt = evt || window.event;
if(handleOut) handleOut.call(this, evt);
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.leftLandmark) handleLeave.call(this, evt);
}
}
function onMouseEnter(handleEnter, handleOver)
{
if(!handleEnter) return handleOver;
return function(evt)
{
evt = evt || window.event;
if(handleOver) handleOver.call(this, evt);
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.enteredLandmark) handleEnter.call(this, evt);
}
}
Revision: 8815
Updated Code
at October 9, 2008 15:49 by wizard04
Updated Code
//Note that a mouseout/over event is always fired before a mouseleave/enter event
//Also note that mouseleave/enter events do not bubble; effectively, they don't bubble in this implementation either.
//usage: elem.onmouseout = onMouseLeave(leaveHandler, outHandler);
//usage: elem.onmouseover = onMouseEnter(enterHandler, overHandler);
function onMouseLeave(handleLeave, handleOut)
{
if(!handleLeave) return handleOut;
return function(evt)
{
evt = evt || window.event;
if(handleOut) handleOut(evt);
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.leftLandmark) handleLeave(evt);
}
}
function onMouseEnter(handleEnter, handleOver)
{
if(!handleEnter) return handleOver;
return function(evt)
{
evt = evt || window.event;
if(handleOver) handleOver(evt);
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.enteredLandmark) handleEnter(evt);
}
}
Revision: 8814
Initial Code
Initial URL
Initial Description
Initial Title
Initial Tags
Initial Language
at October 9, 2008 15:41 by wizard04
Initial Code
//usage: elem.onmouseout = onMouseLeave(leaveHandler, outHandler);
//usage: elem.onmouseover = onMouseEnter(enterHandler, overHandler);
function onMouseLeave(handleLeave, handleOut)
{
if(!handleLeave) return handleOut;
return function(evt)
{
evt = evt || window.event;
if(handleOut) handleOut(evt);
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.leftLandmark)
{
handleLeave(evt);
//mouseleave event does not bubble, but mouseout does so I can't use evt.stopPropagation()
//evt.stopPropagation();
}
}
}
function onMouseEnter(handleEnter, handleOver)
{
if(!handleEnter) return handleOver;
return function(evt)
{
evt = evt || window.event;
if(handleOver) handleOver(evt);
var mbc = new MouseBoundaryCrossing(evt, this);
if(mbc.enteredLandmark)
{
handleEnter(evt);
//mouseenter event does not bubble, but mouseover does so I can't use evt.stopPropagation()
//evt.stopPropagation();
}
}
}
Initial URL
Initial Description
These functions allow you to easily set a handler for a virtual mouseleave/enter event. This requires my [MouseBoundaryCrossing](http://snipplr.com/view/8206/crossbrowser-mouseenterleave-solution/) class.
Initial Title
MouseEnter/Leave Handlers
Initial Tags
javascript, event
Initial Language
JavaScript