Revision: 8007
Updated Code
at September 20, 2011 02:04 by wizard04
Updated Code
//position values of a mouse event
//usage: var pos = new MousePosition(mouse_event);
function MousePosition(evt)
{
this.screen = {
x: evt.screenX,
y: evt.screenY
};
this.window = this.frame = {
x: evt.clientX,
y: evt.clientY
};
if(isNaN(evt.pageX) || isNaN(evt.pageY))
{
//scroll position of document
var left, top;
if(window.pageYOffset) //all except IE
{
left = window.pageXOffset;
top = window.pageYOffset;
}
else if(document.documentElement && !isNaN(document.documentElement.scrollTop)) //IE standards compliance mode
{
left = document.documentElement.scrollLeft;
top = document.documentElement.scrollTop;
}
else //IE quirks mode
{
left = document.body.scrollLeft;
top = document.body.scrollTop;
}
this.document = {
x: left + evt.clientX,
y: top + evt.clientY
};
}
else
{
this.document = {
x: evt.pageX,
y: evt.pageY
};
}
this.layer = {
x: evt.layerX || evt.x,
y: evt.layerY || evt.y
};
}
//returns event.button in both the W3C and Microsoft models
//in IE lte 8, a button combination (like 3==left+right) returns -1 for the W3C model
function mouseButton(evt)
{
var ms, w3c;
//in the W3C model, 0==left, 1==middle, 2==right
//in the Microsoft model, 1==left, 4==middle, 2==right
if(evt.which)
{
w3c = evt.which - 1;
ms = evt.which == 1 ? 1 /*left*/ : evt.which == 2 ? 4 /*middle*/ : 2 /*right*/;
}
else //IE lte 8
{
ms = evt.button; //actually, this would need to be: evt.button & !previous_evt_button
//otherwise, if evt.button == 3 (for example), it could be either the left or the right button
//since we can't reliably keep track of the previous evt.button, we will use -1 for the w3c value
// if ms is not 1, 4, or 2
w3c = ms == 1 ? 0 /*left*/ : ms == 4 ? 1 /*middle*/ : ms == 2 ? 2 /*right*/ : -1 /*unknown*/;
}
return {w3c: w3c, ms: ms};
};
Revision: 8006
Updated Code
at April 14, 2011 02:10 by wizard04
Updated Code
//position values of a mouse event
//usage: var pos = new MousePosition(mouse_event);
function MousePosition(evt)
{
this.screen = {
x: evt.screenX,
y: evt.screenY
};
this.window = this.frame = {
x: evt.clientX,
y: evt.clientY
};
//scroll position of document
var left, right;
if(window.pageYOffset) //all except IE
{
left = window.pageXOffset;
top = window.pageYOffset;
}
else if(document.documentElement && !isNaN(document.documentElement.scrollTop)) //IE standards compliance mode
{
left = document.documentElement.scrollLeft;
top = document.documentElement.scrollTop;
}
else //IE quirks mode
{
left = document.body.scrollLeft;
top = document.body.scrollTop;
}
this.document = {
x: !isNaN(evt.pageX) ? evt.pageX : left + evt.clientX,
y: !isNaN(evt.pageY) ? evt.pageY : top + evt.clientY
};
this.layer = {
x: evt.layerX || evt.x,
y: evt.layerY || evt.y
};
}
Revision: 8005
Initial Code
Initial URL
Initial Description
Initial Title
Initial Tags
Initial Language
at August 26, 2008 15:07 by wizard04
Initial Code
//position values of a mouse event
//usage: var pos = new MousePosition(mouse_event);
function MousePosition(evt)
{
this.screen = {
x: evt.screenX,
y: evt.screenY
};
this.window = this.frame = {
x: evt.clientX,
y: evt.clientY
};
//scroll position of document
var left, right;
if(window.pageYOffset) //all except IE
{
left = window.pageXOffset;
top = window.pageYOffset;
}
else if(document.documentElement && !isNaN(document.documentElement.scrollTop)) //IE standards compliance mode
{
left = document.documentElement.scrollLeft;
top = document.documentElement.scrollTop;
}
else //IE quirks mode
{
left = document.body.scrollLeft;
top = document.body.scrollTop;
}
this.document = {
x: !isNaN(evt.pageX) ? evt.pageX : left + evt.clientX,
y: !isNaN(evt.pageY) ? evt.pageY : top + evt.clientY
};
}
Initial URL
Initial Description
Initial Title
Mouse Event Positions
Initial Tags
javascript, event
Initial Language
JavaScript