Revision: 6733
Updated Code
at June 11, 2008 11:06 by chrisaiv
Updated Code
import com.adobe.images.JPGEncoder; function createJPG(mc:MovieClip, n:Number, fileName:String) { var jpgSource:BitmapData = new BitmapData (mc.width, mc.height); jpgSource.draw(mc); var jpgEncoder:JPGEncoder = new JPGEncoder(n); var jpgStream:ByteArray = jpgEncoder.encode(jpgSource); var header:URLRequestHeader = new URLRequestHeader ("Content-type", "application/octet-stream"); //Make sure to use the correct path to jpg_encoder_download.php var jpgURLRequest:URLRequest = new URLRequest ("download.php?name=" + fileName + ".jpg"); jpgURLRequest.requestHeaders.push(header); jpgURLRequest.method = URLRequestMethod.POST; jpgURLRequest.data = jpgStream; var loader:URLLoader = new URLLoader(); navigateToURL(jpgURLRequest, "_blank"); } //createJPG(movieClip, quality, fileName); createJPG(myMovieClip, 90, "myDog"); /////////////////////////////////////////////////////////////// //This is an Example of the Server-side that will return the JPEG /////////////////////////////////////////////////////////////// /* <?php if ( isset ( $GLOBALS["HTTP_RAW_POST_DATA"] )) { // get bytearray $im = $GLOBALS["HTTP_RAW_POST_DATA"]; // add headers for download dialog-box header('Content-Type: image/jpeg'); header("Content-Disposition: attachment; filename=".$_GET['name']); echo $im; } else echo 'An error occured.'; ?> */
Revision: 6732
Initial Code
Initial URL
Initial Description
Initial Title
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at June 11, 2008 11:05 by chrisaiv
Initial Code
import com.adobe.images.JPGEncoder; function createJPG(mc:MovieClip, n:Number, fileName:String) { var jpgSource:BitmapData = new BitmapData (mc.width, mc.height); jpgSource.draw(mc); var jpgEncoder:JPGEncoder = new JPGEncoder(n); var jpgStream:ByteArray = jpgEncoder.encode(jpgSource); var header:URLRequestHeader = new URLRequestHeader ("Content-type", "application/octet-stream"); //Make sure to use the correct path to jpg_encoder_download.php var jpgURLRequest:URLRequest = new URLRequest ("download.php?name=" + fileName + ".jpg"); jpgURLRequest.requestHeaders.push(header); jpgURLRequest.method = URLRequestMethod.POST; jpgURLRequest.data = jpgStream; var loader:URLLoader = new URLLoader(); navigateToURL(jpgURLRequest, "_blank"); } //createJPG(movieClip, quality, fileName); createJPG(myMovieClip, 90, "myDog"); /////////////////////////////////////////////////////////////// //This is an Example of the Server-side that will return the JPEG /////////////////////////////////////////////////////////////// /* <?php if ( isset ( $GLOBALS["HTTP_RAW_POST_DATA"] )) { // get bytearray $im = $GLOBALS["HTTP_RAW_POST_DATA"]; // add headers for download dialog-box header('Content-Type: image/jpeg'); header("Content-Disposition: attachment; filename=".$_GET['name']); echo $im; } else echo 'An error occured.'; ?> */
Initial URL
http://designreviver.com/tutorials/actionscript-3-jpeg-encoder-revealed-saving-images-from-flash
Initial Description
I found this excellent tutorial on how to save JPEG images from Flash. You will need the Adobe JPEG Encoder class which can be found here: http://code.google.com/p/as3corelib/. You will also need some server-side action which in this case was done in PHP
Initial Title
AS3: Save JPEG's from Flash
Initial Tags
Initial Language
ActionScript 3