Revision: 44104
Updated Code
at April 7, 2011 00:02 by scottwatkins
Updated Code
import flash.events.TimerEvent;
import flash.utils.Timer;
/**
* delay function
* a quick and easy delay function that can call a function with parameters. configurable
* with delay time and repeat frequency
*
* @param func:Function The function to call when timer is complete
* @param params:Array An array of parameters to pass to the function
* @param delay:int [OPTIONAL] The number of milliseconds to wait before running the function
* @param repeat:int [OPTIONAL] The number of times the function should repeat
*/
private function delay(func:Function, params:Array, delay:int = 350, repeat:int = 1):void
{
var f:Function;
var timer:Timer = new Timer(delay, repeat);
timer.addEventListener(TimerEvent.TIMER, f = function():void
{
func.apply(null, params);
if (timer.currentCount == repeat)
{
timer.removeEventListener(TimerEvent.TIMER, f);
timer = null;
}
});
timer.start();
}
Revision: 44103
Updated Code
at April 6, 2011 23:57 by scottwatkins
Updated Code
/**
* delay function
* a quick and easy delay function that can call a function with parameters. configurable
* with delay time and repeat frequency
*
* @param func:Function The function to call when timer is complete
* @param params:Array An array of parameters to pass to the function
* @param delay:int [OPTIONAL] The number of milliseconds to wait before running the function
* @param repeat:int [OPTIONAL] The number of times the function should repeat
*/
private function delay(func:Function, params:Array, delay:int = 350, repeat:int = 1):void
{
var f:Function;
var timer:Timer = new Timer(delay, repeat);
timer.addEventListener(TimerEvent.TIMER, f = function():void
{
func.apply(null, params);
if (timer.currentCount == repeat)
{
timer.removeEventListener(TimerEvent.TIMER, f);
timer = null;
}
});
timer.start();
}
Revision: 44102
Updated Code
at April 6, 2011 07:26 by scottwatkins
Updated Code
/**
* delay function
* a quick and easy delay function that can call a function with parameters. configurable
* with delay time and repeat frequency
*
* @param func:Function The function to call when timer is complete
* @param params:Array An array of parameters to pass to the function
* @param delay:int [OPTIONAL] The number of milliseconds to wait before running the function
* @param repeat:int [OPTIONAL] The number of times the function should repeat
*/
private function delay(func:Function, params:Array, delay:int = 350, repeat:int = 1):void
{
var f:Function;
var timer:Timer = new Timer(delay, repeat);
timer.addEventListener(TimerEvent.TIMER, f = function():void
{
func.apply(null, params);
timer.removeEventListener(TimerEvent.TIMER, f);
});
timer.start();
}
Revision: 44101
Updated Code
at April 6, 2011 07:26 by scottwatkins
Updated Code
/**
* delay function
* a quick and easy delay function that can call a function with parameters. configurable
* with delay time and repeat frequency
*
* @param func:Function The function to call when timer is complete
* @param params:Array An array of parameters to pass to the function
* @param delay:int [OPTIONAL] The number of milliseconds to wait before running the function
* @param repeat:int [OPTIONAL] The number of times the function should repeat
*/
private function delay(func:Function, params:Array, delay:int = 350, repeat:int = 1):void
{
var f:Function;
var timer:Timer = new Timer(delay, repeat);
timer.addEventListener(TimerEvent.TIMER, f = function():void
{
func.apply(null, params);
timer.removeEventListener(TimerEvent.TIMER, f);
if (repeat == 1)
timer = null;
});
timer.start();
}
Revision: 44100
Initial Code
Initial URL
Initial Description
Initial Title
Initial Tags
Initial Language
at April 6, 2011 07:14 by scottwatkins
Initial Code
/**
* delay function
* a quick and easy delay function that can call a function with parameters. configurable
* with delay time and repeat frequency
*
* @param func:Function The function to call when timer is complete
* @param params:Array An array of parameters to pass to the function
* @param delay:int [OPTIONAL] The number of milliseconds to wait before running the function
* @param repeat:int [OPTIONAL] The number of times the function should repeat
*/
private function delay(func:Function, params:Array, delay:int = 350, repeat:int = 1):void
{
var f:Function;
var timer:Timer = new Timer(delay, repeat);
timer.addEventListener(TimerEvent.TIMER, f = function():void
{
func.apply(null, params);
timer.removeEventListener(TimerEvent.TIMER, f);
timer = null;
});
timer.start();
}
Initial URL
Initial Description
I've updated this snippet to remove the timer and null it after the function is repeated `repeat` times. You use it like this:
delay(functionname, [param1, param2], 350, 3);
This will call `functionname` three times with a 350 millisecond delay between each call and pass `param1` and `param2` to the function.
If you need to call a function that doesn't accept parameters, pass an empty array `[]` to the second argument.
Initial Title
ActionScript 3 Delay Function
Initial Tags
Initial Language
ActionScript 3