Revision: 37407
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at December 9, 2010 18:25 by vaishnavi
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#define SIGN(x) ((x < 0.0f) ? -1.0f : 1.0f) float yaccel, yvelocity; - (void)accelerometer:(UIAccelerometer *)accelerometer didAccelerate:(UIAcceleration *)acceleration{ float yy = acceleration.y; float accelDirY = SIGN(yvelocity) * -1.0f; float newDirY = SIGN(yy); if (accelDirY == newDirY) yaccel = (abs(yaccel) + 0.99f) * SIGN(yaccel); yvelocity = -yaccel * yy; }
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motion of objects(labels and images)
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implementing accelerometer to move objects
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Objective C