Revision: 32808
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at October 2, 2010 09:23 by bshantz
Initial Code
package { import flash.display.Sprite; import flash.display.Loader; import flash.net.URLRequest; import flash.events.Event; import flash.ui.Mouse; public class CustomCursor extends Sprite { private var request:URLRequest; private var cursorLoader:Loader; /* When you create a custom cursor, pass in the URL of the cursor you want to use */ public function CustomCursor(url:String='crosshair_image.png') { setCursor(url); } public function setCursor(url:String):void { /* Load our image from the url path */ request = new URLRequest(url); cursorLoader = new Loader(); cursorLoader.load(request); /* Listen for when the content of the loader is finished loading */ cursorLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, cursorLoaded); } private function cursorLoaded(event:Event):void { /* The width and height of the new cursor */ var w:Number = event.target.width; var h:Number = event.target.height; /* Center the image on the mouse */ cursorLoader.x = -w/2; cursorLoader.y = -h/2; /* Hide the default cursor */ Mouse.hide(); /* Add the cursor graphic to the stage */ addChild(cursorLoader); /* startDrag keeps the object the same x,y as the mouse cursor */ this.startDrag(true); } } }
Initial URL
http://www.commandreturn.com/demos/customCursorDemo/customCursorDemo.swf
Initial Description
This is a class I made for using custom cursors without having to import them into an FLA. Just pass in the URL of the cursor image and you're good to go.
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Custom Cursor from image URL in AS3
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ActionScript 3