Revision: 28490
Initial Code
Initial URL
Initial Description
Initial Title
Initial Tags
Initial Language
at July 8, 2010 21:22 by marcossanchez
Initial Code
ancho =500
alto =500
import random
import pygame
import sys
from pygame.locals import *
ventana = pygame.display.set_mode((ancho, alto))
pygame.display.set_caption("marcos game !")
fantasma= pygame.image.load("rojo.gif")
x=50
y=50
anchoi=56
altoi=56
ventana.blit(fantasma,[x,y])
pygame.display.flip()
while True:
for event in pygame.event.get():
if event.type == QUIT:
pygame.quit()
sys.exit()
if event.type==pygame.KEYDOWN:
#CONTROLES
if event.key==pygame.K_LEFT:
pygame.draw.rect(ventana,(0,0,0),(x,y,anchoi,altoi))
x=x-56
pygame.display.flip()
ventana.blit(fantasma,[x,y])
pygame.display.flip()
if event.key==pygame.K_RIGHT:
pygame.draw.rect(ventana,(0,0,0),(x,y,anchoi,altoi))
x=x+56
pygame.display.flip()
ventana.blit(fantasma,[x,y])
pygame.display.flip()
if event.key==pygame.K_UP:
pygame.draw.rect(ventana,(0,0,0),(x,y,anchoi,altoi))
y=y-56
pygame.display.flip()
ventana.blit(fantasma,[x,y])
pygame.display.flip()
if event.key==pygame.K_DOWN:
pygame.draw.rect(ventana,(0,0,0),(x,y,anchoi,altoi))
y=y+56
pygame.display.flip()
ventana.blit(fantasma,[x,y])
pygame.display.flip()
Initial URL
Initial Description
Initial Title
fantasma que se mueve
Initial Tags
Initial Language
Python