Revision: 28176
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at July 2, 2010 23:07 by IsoJon
Initial Code
// "rota" is your movieclip/sprite
var dx : Number;
var dy : Number;
stage.addEventListener( Event.ENTER_FRAME, checkMouse );
function checkMouse( evt : Event ) : void
{
dx = mouseX - rota.x;
dy = mouseY - rota.y;
rota.rotation = (Math.atan2(dy, dx) * 180 / Math.PI);
}
Initial URL
Initial Description
This is a simple snippet to rotate an item with the mouse\'s position at a fixed point.
Initial Title
Rotate an Item based on Mouse Position
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Initial Language
ActionScript 3