Revision: 15066
Updated Code
at January 15, 2010 11:24 by chrisaiv
Updated Code
/************************ Use this in your Flash file ************************/ var photoSetLoader :FlickrLoader = new FlickrLoader(); photoSetLoader.load( "flickrPhotoSetID" ); photoSetLoader.addEventListener( Event.COMPLETE, photoSetCompleteHandler, false, 0, true ); function photoSetCompleteHandler( e:Event ):void { var flickrLoader:FlickrLoader = FlickrLoader( e.currentTarget ); flickrLoader.removeEventListener( Event.COMPLETE, photoSetCompleteHandler ); var totalImages:Number = flickrLoader.getImageData().length; var currentImage:uint = Math.floor( Math.random() * totalImages ); trace( flickrLoader.getImageData() ); } /************************ Place this is a file called FlickrLoader.as ************************/ package { import com.adobe.serialization.json.JSON; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.HTTPStatusEvent; import flash.events.IEventDispatcher; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.URLRequestMethod; import flash.net.URLVariables; public class FlickrLoader extends EventDispatcher { private var _data:Array; private static const FLICKR_API:String = "FLICKR_API_KEY"; public function FlickrLoader(target:IEventDispatcher=null) { super(target); } public function load( photoSetID:String ):void { var urlVars:URLVariables = new URLVariables(); urlVars.method = "flickr.photosets.getPhotos"; urlVars.api_key = FLICKR_API; urlVars.photoset_id = photoSetID; urlVars.format = "json"; var urlRequest:URLRequest = new URLRequest(); urlRequest.url = "http://api.flickr.com/services/rest/"; urlRequest.method = URLRequestMethod.GET; urlRequest.data = urlVars; var urlLoader:URLLoader = new URLLoader(); urlLoader.addEventListener( Event.COMPLETE, onJSONLoaded ); urlLoader.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler, false, 0, true); urlLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler, false, 0, true); urlLoader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler, false, 0, true); urlLoader.addEventListener(ProgressEvent.PROGRESS, progressHandler, false, 0, true); urlLoader.load( urlRequest ); } private function onJSONLoaded( e:Event ):void { _data = new Array(); var rawData = e.currentTarget.data as String; var data:String = rawData.slice( rawData.indexOf("{"), rawData.lastIndexOf("}") + 1 ); // trace( data ); var json:Object = JSON.decode( data ) as Object; var photos:Object = json.photoset.photo as Object; //Create new image objects for( var i:uint; i < photos.length; i++ ){ _data.push({ "title" : photos[i].title.toString(), "url" : "http://farm" + photos[i].farm + ".static.flickr.com/" + photos[i].server + "/" + photos[i].id + "_" + photos[i].secret + ".jpg" }); } //Fire once the XML has been converted into Image Objects dispatchEvent( new Event( Event.COMPLETE ) ); } public function getImageData():Array { return _data; } private function httpStatusHandler ( e:HTTPStatusEvent ):void { //trace("httpStatusHandler:" + e); } private function securityErrorHandler ( e:SecurityErrorEvent ):void { trace("securityErrorHandler:" + e); } private function ioErrorHandler( e:IOErrorEvent ):void { trace("ioErrorHandler: " + e); } private function progressHandler( e:ProgressEvent ):void { //trace(e.currentTarget.bytesLoaded + " / " + e.currentTarget.bytesTotal); } } }
Revision: 15065
Updated Code
at January 15, 2010 11:24 by chrisaiv
Updated Code
package { import com.adobe.serialization.json.JSON; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.HTTPStatusEvent; import flash.events.IEventDispatcher; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.URLRequestMethod; import flash.net.URLVariables; public class FlickrLoader extends EventDispatcher { private var _data:Array; private static const FLICKR_API:String = "FLICKR_API_KEY"; public function FlickrLoader(target:IEventDispatcher=null) { super(target); } public function load( photoSetID:String ):void { var urlVars:URLVariables = new URLVariables(); urlVars.method = "flickr.photosets.getPhotos"; urlVars.api_key = FLICKR_API; urlVars.photoset_id = photoSetID; urlVars.format = "json"; var urlRequest:URLRequest = new URLRequest(); urlRequest.url = "http://api.flickr.com/services/rest/"; urlRequest.method = URLRequestMethod.GET; urlRequest.data = urlVars; var urlLoader:URLLoader = new URLLoader(); urlLoader.addEventListener( Event.COMPLETE, onJSONLoaded ); urlLoader.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler, false, 0, true); urlLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler, false, 0, true); urlLoader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler, false, 0, true); urlLoader.addEventListener(ProgressEvent.PROGRESS, progressHandler, false, 0, true); urlLoader.load( urlRequest ); } private function onJSONLoaded( e:Event ):void { _data = new Array(); var rawData = e.currentTarget.data as String; var data:String = rawData.slice( rawData.indexOf("{"), rawData.lastIndexOf("}") + 1 ); // trace( data ); var json:Object = JSON.decode( data ) as Object; var photos:Object = json.photoset.photo as Object; //Create new image objects for( var i:uint; i < photos.length; i++ ){ _data.push({ "title" : photos[i].title.toString(), "url" : "http://farm" + photos[i].farm + ".static.flickr.com/" + photos[i].server + "/" + photos[i].id + "_" + photos[i].secret + ".jpg" }); } //Fire once the XML has been converted into Image Objects dispatchEvent( new Event( Event.COMPLETE ) ); } public function getImageData():Array { return _data; } private function httpStatusHandler ( e:HTTPStatusEvent ):void { //trace("httpStatusHandler:" + e); } private function securityErrorHandler ( e:SecurityErrorEvent ):void { trace("securityErrorHandler:" + e); } private function ioErrorHandler( e:IOErrorEvent ):void { trace("ioErrorHandler: " + e); } private function progressHandler( e:ProgressEvent ):void { //trace(e.currentTarget.bytesLoaded + " / " + e.currentTarget.bytesTotal); } } }
Revision: 15064
Updated Code
at June 22, 2009 23:22 by chrisaiv
Updated Code
/************************ Use this in your Flash file ************************/ var photoSetLoader :FlickrLoader = new FlickrLoader(); photoSetLoader.load( "flickrPhotoSetID" ); photoSetLoader.addEventListener( Event.COMPLETE, photoSetCompleteHandler, false, 0, true ); function photoSetCompleteHandler( e:Event ):void { var flickrLoader:FlickrLoader = FlickrLoader( e.currentTarget ); flickrLoader.removeEventListener( Event.COMPLETE, photoSetCompleteHandler ); var totalImages:Number = flickrLoader.getImageData().length; var currentImage:uint = Math.floor( Math.random() * totalImages ); trace( flickrLoader.getImageData() ); } /************************ Place this is a file called FlickrLoader.as ************************/ package { import com.adobe.serialization.json.JSON; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.HTTPStatusEvent; import flash.events.IEventDispatcher; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.URLRequestMethod; import flash.net.URLVariables; public class FlickrLoader extends EventDispatcher { private var _data:Array; private static const FLICKR_API:String = "FLICKR_API_KEY"; public function FlickrLoader(target:IEventDispatcher=null) { super(target); } public function load( photoSetID:String ):void { var urlVars:URLVariables = new URLVariables(); urlVars.method = "flickr.photosets.getPhotos"; urlVars.api_key = FLICKR_API; urlVars.photoset_id = photoSetID; urlVars.format = "json"; var urlRequest:URLRequest = new URLRequest(); urlRequest.url = "http://api.flickr.com/services/rest/"; urlRequest.method = URLRequestMethod.GET; urlRequest.data = urlVars; var urlLoader:URLLoader = new URLLoader(); urlLoader.addEventListener( Event.COMPLETE, onJSONLoaded ); urlLoader.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler, false, 0, true); urlLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler, false, 0, true); urlLoader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler, false, 0, true); urlLoader.addEventListener(ProgressEvent.PROGRESS, progressHandler, false, 0, true); urlLoader.load( urlRequest ); } private function onJSONLoaded( e:Event ):void { _data = new Array(); var rawData = e.currentTarget.data as String; var data:String = rawData.slice( rawData.indexOf("{"), rawData.lastIndexOf("}") + 1 ); // trace( data ); var json:Object = JSON.decode( data ) as Object; var photos:Object = json.photoset.photo as Object; //Create new image objects for( var i:uint; i < photos.length; i++ ){ _data.push( new Object( photos[i].title.toString(), "http://farm" + photos[i].farm + ".static.flickr.com/" + photos[i].server + "/" + photos[i].id + "_" + photos[i].secret + ".jpg" ) ); } //Fire once the XML has been converted into Image Objects dispatchEvent( new Event( Event.COMPLETE ) ); } public function getImageData():Array { return _data; } private function httpStatusHandler ( e:HTTPStatusEvent ):void { //trace("httpStatusHandler:" + e); } private function securityErrorHandler ( e:SecurityErrorEvent ):void { trace("securityErrorHandler:" + e); } private function ioErrorHandler( e:IOErrorEvent ):void { trace("ioErrorHandler: " + e); } private function progressHandler( e:ProgressEvent ):void { //trace(e.currentTarget.bytesLoaded + " / " + e.currentTarget.bytesTotal); } } }
Revision: 15063
Updated Code
at June 22, 2009 23:20 by chrisaiv
Updated Code
/************************ Use this in your Flash file ************************/ var photoSetLoader :FlickrLoader = new FlickrLoader(); photoSetLoader.load( "flickrPhotoSetID" ); photoSetLoader.addEventListener( Event.COMPLETE, photoSetCompleteHandler, false, 0, true ); function photoSetCompleteHandler( e:Event ):void { var flickrLoader:FlickrLoader = FlickrLoader( e.currentTarget ); flickrLoader.removeEventListener( Event.COMPLETE, photoSetCompleteHandler ); var totalImages:Number = flickrLoader.getImageData().length; var currentImage:uint = Math.floor( Math.random() * totalImages ); trace( flickrLoader.getImageData() ); } /************************ Place this is a file called FlickrLoader.as ************************/ package { import com.adobe.serialization.json.JSON; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.HTTPStatusEvent; import flash.events.IEventDispatcher; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.URLRequestMethod; import flash.net.URLVariables; public class FlickrLoader extends EventDispatcher { private var _data:Array; private var responseFunction:Function; private static const FLICKR_API:String = ""; public function FlickrLoader(target:IEventDispatcher=null) { super(target); } public function load( photoSetID:String ):void { var urlVars:URLVariables = new URLVariables(); urlVars.method = "flickr.photosets.getPhotos"; urlVars.api_key = FLICKR_API; urlVars.photoset_id = photoSetID; urlVars.format = "json"; var urlRequest:URLRequest = new URLRequest(); urlRequest.url = "http://api.flickr.com/services/rest/"; urlRequest.method = URLRequestMethod.GET; urlRequest.data = urlVars; var urlLoader:URLLoader = new URLLoader(); urlLoader.addEventListener( Event.COMPLETE, onJSONLoaded ); urlLoader.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler, false, 0, true); urlLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler, false, 0, true); urlLoader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler, false, 0, true); urlLoader.addEventListener(ProgressEvent.PROGRESS, progressHandler, false, 0, true); urlLoader.load( urlRequest ); } private function onJSONLoaded( e:Event ):void { _data = new Array(); var rawData = e.currentTarget.data as String; var data:String = rawData.slice( rawData.indexOf("{"), rawData.lastIndexOf("}") + 1 ); // trace( data ); var json:Object = JSON.decode( data ) as Object; var photos:Object = json.photoset.photo as Object; //Create new image objects for( var i:uint; i < photos.length; i++ ){ _data.push( new Object( photos[i].title.toString(), "http://farm" + photos[i].farm + ".static.flickr.com/" + photos[i].server + "/" + photos[i].id + "_" + photos[i].secret + ".jpg" ) ); } //Fire once the XML has been converted into Image Objects dispatchEvent( new Event( Event.COMPLETE ) ); } public function getImageData():Array { return _data; } private function httpStatusHandler ( e:HTTPStatusEvent ):void { //trace("httpStatusHandler:" + e); } private function securityErrorHandler ( e:SecurityErrorEvent ):void { trace("securityErrorHandler:" + e); } private function ioErrorHandler( e:IOErrorEvent ):void { trace("ioErrorHandler: " + e); } private function progressHandler( e:ProgressEvent ):void { //trace(e.currentTarget.bytesLoaded + " / " + e.currentTarget.bytesTotal); } } }
Revision: 15062
Initial Code
Initial URL
Initial Description
Initial Title
Initial Tags
Initial Language
at June 22, 2009 23:16 by chrisaiv
Initial Code
package src { import com.adobe.serialization.json.JSON; import flash.events.Event; import flash.events.EventDispatcher; import flash.events.HTTPStatusEvent; import flash.events.IEventDispatcher; import flash.events.IOErrorEvent; import flash.events.ProgressEvent; import flash.events.SecurityErrorEvent; import flash.net.URLLoader; import flash.net.URLRequest; import flash.net.URLRequestMethod; import flash.net.URLVariables; public class FlickrLoader extends EventDispatcher { private var _data:Array; private var responseFunction:Function; private static const FLICKR_API:String = ""; public function FlickrLoader(target:IEventDispatcher=null) { super(target); } public function load( photoSetID:String ):void { var urlVars:URLVariables = new URLVariables(); urlVars.method = "flickr.photosets.getPhotos"; urlVars.api_key = FLICKR_API; urlVars.photoset_id = photoSetID; urlVars.format = "json"; var urlRequest:URLRequest = new URLRequest(); urlRequest.url = "http://api.flickr.com/services/rest/"; urlRequest.method = URLRequestMethod.GET; urlRequest.data = urlVars; var urlLoader:URLLoader = new URLLoader(); urlLoader.addEventListener( Event.COMPLETE, onJSONLoaded ); urlLoader.addEventListener(HTTPStatusEvent.HTTP_STATUS, httpStatusHandler, false, 0, true); urlLoader.addEventListener(SecurityErrorEvent.SECURITY_ERROR, securityErrorHandler, false, 0, true); urlLoader.addEventListener(IOErrorEvent.IO_ERROR, ioErrorHandler, false, 0, true); urlLoader.addEventListener(ProgressEvent.PROGRESS, progressHandler, false, 0, true); urlLoader.load( urlRequest ); } private function onJSONLoaded( e:Event ):void { _data = new Array(); var rawData = e.currentTarget.data as String; var data:String = rawData.slice( rawData.indexOf("{"), rawData.lastIndexOf("}") + 1 ); // trace( data ); var json:Object = JSON.decode( data ) as Object; var photos:Object = json.photoset.photo as Object; //Create new image objects for( var i:uint; i < photos.length; i++ ){ _data.push( new Image( photos[i].title.toString(), "", "http://farm" + photos[i].farm + ".static.flickr.com/" + photos[i].server + "/" + photos[i].id + "_" + photos[i].secret + ".jpg" ) ); } //Fire once the XML has been converted into Image Objects dispatchEvent( new Event( Event.COMPLETE ) ); } public function getImageData():Array { return _data; } private function httpStatusHandler ( e:HTTPStatusEvent ):void { //trace("httpStatusHandler:" + e); } private function securityErrorHandler ( e:SecurityErrorEvent ):void { trace("securityErrorHandler:" + e); } private function ioErrorHandler( e:IOErrorEvent ):void { trace("ioErrorHandler: " + e); } private function progressHandler( e:ProgressEvent ):void { //trace(e.currentTarget.bytesLoaded + " / " + e.currentTarget.bytesTotal); } } }
Initial URL
Initial Description
You can access Flickr using AS3 the same way as Javascript with JSON. You just have to massage the data a bit. Here's how you would use the class. In your Main.as, create an instance of the FlickrLoader. You will need the JSON.decoder class from http://code.google.com/p/as3corelib/
Initial Title
AS3: Flickr Loader
Initial Tags
Initial Language
ActionScript 3