Revision: 13952
Updated Code
at May 15, 2009 09:57 by sidneydekoning
Updated Code
package
{
import flash.display.Sprite;
/**
* @author sidneydekoning
*/
public class CheckBoxIcon extends Sprite {
public function CheckBoxIcon( ) {
uncheck( );
}
public function check( ):void {
graphics.clear( );
graphics.lineStyle( 1 );
graphics.beginFill( 0xFFFFFF );
graphics.drawRect( 0 , 0 , 15 , 15 );
graphics.endFill( );
graphics.lineTo( 15 , 15 );
graphics.moveTo( 0 , 15 );
graphics.lineTo( 15 , 0 );
}
public function uncheck( ):void {
graphics.clear( );
graphics.lineStyle( 1 );
graphics.beginFill( 0xFFFFFF );
graphics.drawRect( 0 , 0 , 15 , 15 );
}
}
}
Revision: 13951
Initial Code
Initial URL
Initial Description
Initial Title
Initial Tags
Initial Language
at May 14, 2009 09:23 by sidneydekoning
Initial Code
class CheckBoxIcon extends flash.display.Sprite {
public function CheckBoxIcon ( ) {
uncheck( );
}
public function check ( ):void {
graphics.clear( );
graphics.lineStyle(1);
graphics.beginFill(0xFFFFFF);
graphics.drawRect(0, 0, 15, 15);
graphics.endFill( );
graphics.lineTo(15, 15);
graphics.moveTo(0, 15);
graphics.lineTo(15, 0);
}
public function uncheck ( ):void {
graphics.clear( );
graphics.lineStyle(1);
graphics.beginFill(0xFFFFFF);
graphics.drawRect(0, 0, 15, 15);
}
}
}
Initial URL
Initial Description
Initial Title
Creating a CheckboxIcon Class
Initial Tags
Initial Language
ActionScript 3