/ Published in: ActionScript 3
You need the greensock's TransformManager class, it is paid, but worth it. I use this class for debugging purposes, to move at runtime objects at the scene.
Use MagicDevugger.create(passSomeSprite); and you can transform all children of passSomeSprite
Use MagicDevugger.create(passSomeSprite); and you can transform all children of passSomeSprite
URL: http://burnandbass.com/demo15/