Posted By

Twain on 01/16/09


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configuration quake3


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Tweaked Quake 3 Arena autoexec.cfg


 / Published in: Other
 

URL: http://grahamweekly.blogspot.com/2009/01/quake-3-config.html

This autoexec.cfg sets up keybindings and graphics for multiplayer Quake 3 Arena

  1. seta s_musicvolume "0.0"
  2.  
  3. seta r_detailtextures "1"
  4. seta r_drawSun "1"
  5. seta r_dynamiclight "1"
  6. seta r_fastsky "0"
  7. seta r_finish "1"
  8. seta r_flares "0"
  9. seta r_picmip "1"
  10. seta r_vertexLight "0"
  11.  
  12. seta cg_runroll "0.0"
  13. seta cg_runpitch "0.0"
  14. seta cg_bobroll "0.0"
  15. seta cg_bobpitch "0.0"
  16.  
  17. seta cg_brassTime "0"
  18. seta cg_drawammowarning "1"
  19. seta cg_drawattacker "1"
  20. seta cg_drawCrosshair "6"
  21. seta cg_drawGun "0"
  22. seta cg_drawStatus "1"
  23. seta cg_gibs "0"
  24. seta cg_marks "1"
  25. seta cg_noProjectileTrail "0"
  26. seta cg_shadows "1"
  27. seta cg_simpleItems "0"
  28. seta com_blood "0"
  29.  
  30. // cmdlist, cvarlist to list commands and variables
  31.  
  32. // Mouse bindings
  33. bind MOUSE1 "+attack"
  34. bind MOUSE2 "+zoom"
  35. bind MOUSE3 "vstr zoomtoggle"
  36. bind MWHEELDOWN "weapprev"
  37. bind MWHEELUP "weapnext"
  38.  
  39. // Keyboard bindings
  40. bind SHIFT "+speed"
  41. bind ALT "vstr rocketjump"
  42. bind TAB "+scores"
  43.  
  44. bind a "+moveup"
  45. bind s "+moveleft"
  46. bind d "+back"
  47. bind f "+moveright"
  48. bind g "vstr zoomcycle"
  49.  
  50. bind q "weapprev"
  51. bind w "weapnext"
  52. bind e "+forward"
  53. bind r "+button3" // gesture
  54. bind t "messagemode"
  55. bind y "+button2" // use item
  56.  
  57. bind o "say Good shot!"
  58. bind p "say I'll be back!"
  59.  
  60. bind z "vstr rocktoggle"
  61. bind x "vstr railtoggle"
  62. bind c "toggle cg_drawGun"
  63. bind v "toggle cg_drawStatus"
  64.  
  65. bind F3 "vstr spectoggle"
  66. bind F7 "vstr modelcycle"
  67. bind F8 "toggle cg_drawfps"
  68. bind F9 "toggle cg_drawtimer"
  69.  
  70. // Models
  71. seta model_1 "set model ranger; set headmodel ranger; set color red; echo MODEL RANGER; set modelcycle vstr model_2"
  72. seta model_2 "set model sarge; set headmodel sarge; set color blue; echo MODEL SARGE; set modelcycle vstr model_3"
  73. seta model_3 "set model bones/bones; set headmodel bones/bones; set color yellow; echo MODEL BONES; set modelcycle vstr model_4"
  74. seta model_4 "set model xaero; set headmodel xaero; set color green; echo MODEL XAERO; set modelcycle vstr model_5"
  75. seta model_5 "set model razor; set headmodel razor; set color red; echo MODEL RAZER; set modelcycle vstr model_1"
  76. seta modelcycle "vstr model_1"
  77.  
  78. // Spectator
  79. seta spec_on "team s; echo SPECTATOR MODE ON; set spectoggle vstr spec_off"
  80. seta spec_off "team r; echo SPECTATOR MODE OFF; set spectoggle vstr spec_on"
  81. seta spectoggle "vstr spec_on"
  82.  
  83. // Rocket jump
  84. seta rocketjump "centerview; cl_pitchspeed 99990000; +lookdown; +moveup; +attack; wait 2; -lookdown; -moveup; -attack; cl_pitchspeed 140; centerview"
  85.  
  86. // Zoom & Sensitivity Levels
  87. seta sens_low "set sensitivity 3"
  88. seta sens_norm "set sensitivity 6"
  89. seta sens_zoom "vstr sens_low"
  90. seta zoom_1 "set cg_zoomfov 22; echo ZOOMFOV 22; set sens_zoom vstr sens_low; set zoomcycle vstr zoom_2"
  91. seta zoom_2 "set cg_zoomfov 30; echo ZOOMFOV 30; set sens_zoom vstr sens_low; set zoomcycle vstr zoom_3"
  92. seta zoom_3 "set cg_zoomfov 40; echo ZOOMFOV 40; set sens_zoom vstr sens_norm; set zoomcycle vstr zoom_1"
  93. seta zoomcycle "vstr zoom_1"
  94.  
  95. seta zoomin "+zoom; vstr sens_zoom; echo ZOOMING IN; set zoomtoggle vstr zoomout"
  96. seta zoomout "-zoom; vstr sens_norm; echo ZOOMING OUT; set zoomtoggle vstr zoomin"
  97. seta zoomtoggle "vstr zoomin"
  98.  
  99. vstr sens_norm
  100. vstr zoom_2
  101.  
  102. // weapon toggle
  103. // 1=fist 2=gun 3=shotgun
  104. // 4=grenade 5=rocket 6=lightning
  105. // 7=rail 8=plasma 9=bfg
  106. seta rock_on "weapon 5; set rocktoggle vstr rock_off; echo ROCKET LAUNCHER"
  107. seta rock_off "weapon 2; set rocktoggle vstr rock_on; echo MACHINE GUN"
  108. seta rocktoggle "vstr rock_off"
  109. seta rail_on "weapon 7; set railtoggle vstr rail_off; echo RAIL GUN"
  110. seta rail_off "weapon 2; set railtoggle vstr rail_on; echo MACHINE GUN"
  111. seta railtoggle "vstr rail_off"

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