Revision: 62651
Initial Code
Initial URL
Initial Description
Initial Title
Initial Tags
Initial Language
at March 5, 2013 07:05 by xterminhate
Initial Code
// Xterm-in'Hate
#ifndef __I_GUI_DYNAMIC_GRID_H_INCLUDED__
#define __I_GUI_DYNAMIC_GRID_H_INCLUDED__
#include "IGUIElement.h"
#include "IGUIEnvironment.h"
namespace irr
{
namespace gui
{
//! Enumeration for all behaviors of the GUI Dynamic Grid element.
enum EGUI_DYNAMIC_GRID_BEHAVIOR
{
EGDGB_RESET=0, ///< Do nothing. Every child elements move freely.
EGDGB_ATTACH_RUN_ONCE, ///< Try to attach every nearer child elements together (then go to RUN behavior).
EGDGB_ATTACH_FOCUSED, ///< Try to attach the focused child element with the nearer child elements.
EGDGB_RUN, ///< Attached child elements remain attached, others move freely.
EGDGB_DETACH_FOCUSED, ///< Try to dettach the focused child element (it moves freely).
EGDGB_DETACH_ALL ///< Try to dettach every child elements (then go to RUN behavior).
};
//! Names for all behaviors of the GUI Dynamic Grid element.
const c8* const GUIDynamicGridBehaviorNames[] =
{
"Reset",
"Attach Once (Near)",
"Attach Auto (Focus)",
"Running",
"Detach Auto (Focus)",
"Detach All",
};
//! GUI Dynamic Grid interface.
class IGUIDynamicGrid : public IGUIElement
{
public:
//! constructor
IGUIDynamicGrid(IGUIEnvironment* environment, IGUIElement* parent)
: IGUIElement(EGUIET_ELEMENT, environment, parent, -1,
core::rect<s32>(0,0,parent->getAbsolutePosition().getWidth(),parent->getAbsolutePosition().getHeight())
) {}
//! show/hide joints (DEBUG)
virtual void setJointVisible(bool visible) = 0;
//! set the behavior of the Dynamic Grid
virtual void setBehavior(EGUI_DYNAMIC_GRID_BEHAVIOR behavior) = 0;
//! get the behavior of the Dynamic Grid
virtual EGUI_DYNAMIC_GRID_BEHAVIOR getBehavior() const = 0;
};
} // end namespace gui
} // end namespace irr
#endif
Initial URL
http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=48291&p=278332#p278332
Initial Description
http://irrlicht.sourceforge.net/forum/viewtopic.php?f=9&t=48291&p=278332#p278332
Initial Title
IGUIDynamicGrid.h
Initial Tags
Initial Language
C++