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Revision: 57133
at May 17, 2012 17:36 by erosmarcon


Initial Code
var ball:Sprite;
var angle:Number=0;
var centerX:Number=100;
var centerY:Number=200;
var radius:Number=50;
var speed:Number=.1;

function enterFrameHandler(e:Event):void
{
  ball.x=centerX+Math.sin(angle)*radius;
  ball.y=centerY+Math.cos(angle)*radius
  angle+=speed;
}

Initial URL


Initial Description
Circular movement formula

Initial Title
Circular movement

Initial Tags


Initial Language
ActionScript 3