/ Published in: C++
Expand |
Embed | Plain Text
Gorilla::ScreenRenderable* screen = mSilverback->createScreenRenderable(Ogre::Vector2(0.01,0.01), "dejavu"); m3DLayer = screen->createLayer(0); m3DLayer->createMarkupText(24, 0, 0, "This is some text on a quad in the 3D world. Wooooo!"); Gorilla::Rectangle* rect = m3DLayer->createRectangle(10, 10, 100, 100); rect->background_image("coco"); mNode = mSceneMgr->getRootSceneNode()->createChildSceneNode(Ogre::Vector3(0,1.5,0)); mNode->attachObject(screen);
You need to login to post a comment.
