Well….the truth is: the way Flash deals with font managing just suck! Normally, you’ll have to export the font’s characters. To do this follow these steps:
On the Main Menu go to Text -> Font Embeding Click on the + thing and add a new font. Give a name to the font Select the font on the combobox, and select which group of characters to be exported. Tip: Be sure to select only the characters you’ll actually use (it doesn’t make sense to export Japanese characters to a brazilian website, right?), because flash will export them on the SWF and this will increase filesize.
- Go to the actionscript tab and select “Export for Actionscript”
Tip: This is actually optional, but if you are doing a lot of actionscript coding, it’s good to do this because you can use the font asset as an actionscript object and initialize with the new keyword and everything.
- Select the Textfield you want that font for and type the name of the font you set on step 3. Notice that Flash will put an * after the font name. This is just to identify the font as a library asset.
Now there’s the trick. For every dynamic textfield you have, you must set TextField.embedFonts = true to it’s instance.
- function recursiveEmbed(container : DisplayObjectContainer) : void
- for(var i: int = 0; i < container.numChildren; i++)
- var child : DisplayObject = container.getChildAt(i);
- if(child is DisplayObjectContainer)
- recursiveEmbed(child as DisplayObjectContainer);
- else if (child is TextField)
- TextField(child).embedFonts = true;
- //// You can use it like this on your root movieclip or Document Class or whatever: //// recursiveEmbed(this)
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