Published in: ActionScript
_global.queryload = function(clip, intervalname) { clip.bytes_loaded = Math.round(clip.getBytesLoaded()); clip.bytes_total = Math.round(clip.getBytesTotal()); trace(clip.bytes_loaded + " / " + clip.bytes_total); if ( clip.bytes_loaded == clip.bytes_total ) { trace("done"); trace(_root[intervalname]); clearInterval(_root[intervalname]); } } // To check internally, call it this way: // preloader = setInterval(queryload, 500, this, "preloader"); // To check externally, call it this way: // container.loadMovie("catnap.jpg"); // preloader = setInterval(queryload, 500, container, "preloader");
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