/ Published in: ActionScript 3
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var g:Sprite = new Sprite(); g.graphics.beginFill(0xfafaf8); g.graphics.drawRect(x,y,w,h); g.graphics.endFill(); addChild(g);
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var g:Sprite = new Sprite(); g.graphics.beginFill(0xfafaf8); g.graphics.drawRect(x,y,w,h); g.graphics.endFill(); addChild(g);
You need to login to post a comment.