/ Published in: ActionScript 3
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package { import flash.display.Sprite; import flash.net.SharedObject; import flash.text.TextField; import flash.text.TextFieldAutoSize; import flash.text.TextFormat; import flash.utils.*; public class SharedObjectReader extends Sprite { //the only one shared object we will work with private var _sharedObj:SharedObject; public function SharedObjectReader () { //open local shared object try { _sharedObj = SharedObject.getLocal("myID"); } catch (error:Error) { trace("SharedObject Error:"+error.toString()); return; } //read the values, if user had already been here, he has them already. trace("my ID " + _sharedObj.data.myID) //store the values _sharedObj.data.myID = 60; //saving the values _sharedObj.flush(); //The call of close _sharedObj.close(); } } }
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