<?xml version="1.0" encoding="utf-8"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/">
<channel>
<title>Snipplr</title>
<link>http://snipplr.com/tags/matrix</link>
<description>Recent snippets posted on Snipplr.com</description>
<language>en-us</language>
<pubDate>Thu, 23 May 2013 23:52:28 GMT</pubDate>
<item>
<title>(SAS) Co Word Analysis with SAS - webonomic</title>
<link>http://snipplr.com/view/68863/co-word-analysis-with-sas/</link>
<description><![CDATA[ <p>Text Miner uses a compressed representation of the term-by-doc frequency matrix. You will find an OUT data set in the project data directory of  your text miner run. Its label will include the string "OUT" in it.  Since a 30,000 document collection will have as many as 500,000 to a million distinct terms, be sure to restrict your terms of interest with a start list. I give an example of creating the cooccurrence matrix with the following code which expands the compressed version to an uncompressed version and then computes the co-occurrence count with proc corr and the sscp option.</p> ]]></description>
<pubDate>Sun, 02 Dec 2012 07:43:07 GMT</pubDate>
<guid>http://snipplr.com/view/68863/co-word-analysis-with-sas/</guid>
</item>
<item>
<title>(ActionScript 3) Draw movieclip into a bitmap. Return bitmap in new movieclip. - gimpyk</title>
<link>http://snipplr.com/view/51403/draw-movieclip-into-a-bitmap-return-bitmap-in-new-movieclip/</link>
<description><![CDATA[ <p></p> ]]></description>
<pubDate>Fri, 01 Apr 2011 02:48:11 GMT</pubDate>
<guid>http://snipplr.com/view/51403/draw-movieclip-into-a-bitmap-return-bitmap-in-new-movieclip/</guid>
</item>
<item>
<title>(LaTeX) Latex block matrix - lerchej</title>
<link>http://snipplr.com/view/44324/latex-block-matrix/</link>
<description><![CDATA[ <p></p> ]]></description>
<pubDate>Thu, 18 Nov 2010 03:41:57 GMT</pubDate>
<guid>http://snipplr.com/view/44324/latex-block-matrix/</guid>
</item>
<item>
<title>(Python) solving linear equation with triangular matrix - nuit</title>
<link>http://snipplr.com/view/42674/solving-linear-equation-with-triangular-matrix/</link>
<description><![CDATA[ <p>it's a assessement from a lecture about numerics...have to code it in C...but just for trying out my algo, was python just fine.</p> ]]></description>
<pubDate>Thu, 21 Oct 2010 14:33:56 GMT</pubDate>
<guid>http://snipplr.com/view/42674/solving-linear-equation-with-triangular-matrix/</guid>
</item>
<item>
<title>(ActionScript 3) AS3 bitmapData.draw() with Masked DisplayObject - adrianparr</title>
<link>http://snipplr.com/view/32341/as3-bitmapdatadraw-with-masked-displayobject/</link>
<description><![CDATA[ <p>If you need to use bitmapData.draw() method on a DisplayObject that has a mask as a child then it can be awkward getting it to work properly. Using Thomas John's getRealBounds method is a great solution.</p> ]]></description>
<pubDate>Mon, 19 Apr 2010 13:12:06 GMT</pubDate>
<guid>http://snipplr.com/view/32341/as3-bitmapdatadraw-with-masked-displayobject/</guid>
</item>
<item>
<title>(C++) Basic usage of TNT library #1 - somada141</title>
<link>http://snipplr.com/view/29661/basic-usage-of-tnt-library-1/</link>
<description><![CDATA[ <p></p> ]]></description>
<pubDate>Fri, 12 Mar 2010 05:00:28 GMT</pubDate>
<guid>http://snipplr.com/view/29661/basic-usage-of-tnt-library-1/</guid>
</item>
<item>
<title>(ActionScript 3) AS3 ColorMatrix Class - adrianparr</title>
<link>http://snipplr.com/view/28015/as3-colormatrix-class/</link>
<description><![CDATA[ <p>The ColorMatrix class by Grant Skinner allows you to modify the Brightness, Contrast, Saturation and Hue of a DisplayObject.</p> ]]></description>
<pubDate>Tue, 09 Feb 2010 04:32:58 GMT</pubDate>
<guid>http://snipplr.com/view/28015/as3-colormatrix-class/</guid>
</item>
<item>
<title>(ActionScript 3) Finding projected bounds of a transformed DisplayObject - arpit</title>
<link>http://snipplr.com/view/25077/finding-projected-bounds-of-a-transformed-displayobject/</link>
<description><![CDATA[ <p></p> ]]></description>
<pubDate>Sat, 19 Dec 2009 13:45:26 GMT</pubDate>
<guid>http://snipplr.com/view/25077/finding-projected-bounds-of-a-transformed-displayobject/</guid>
</item>
<item>
<title>(LaTeX) Unit matrix sign - deepsoul</title>
<link>http://snipplr.com/view/18029/unit-matrix-sign/</link>
<description><![CDATA[ <p>A "1" with a double vertical stroke, sometimes used to denote a unit matrix.</p> ]]></description>
<pubDate>Fri, 07 Aug 2009 12:54:10 GMT</pubDate>
<guid>http://snipplr.com/view/18029/unit-matrix-sign/</guid>
</item>
<item>
<title>(C++) SVD Algorithm Used For One Implementation of the Netflix Prize (not the winning one) - abwaters</title>
<link>http://snipplr.com/view/16443/svd-algorithm-used-for-one-implementation-of-the-netflix-prize-not-the-winning-one/</link>
<description><![CDATA[ <p></p> ]]></description>
<pubDate>Mon, 29 Jun 2009 11:53:38 GMT</pubDate>
<guid>http://snipplr.com/view/16443/svd-algorithm-used-for-one-implementation-of-the-netflix-prize-not-the-winning-one/</guid>
</item>
<item>
<title>(ActionScript 3) Flipping objects with a Matrix - sidneydekoning</title>
<link>http://snipplr.com/view/15010/flipping-objects-with-a-matrix/</link>
<description><![CDATA[ <p></p> ]]></description>
<pubDate>Thu, 14 May 2009 10:04:23 GMT</pubDate>
<guid>http://snipplr.com/view/15010/flipping-objects-with-a-matrix/</guid>
</item>
</channel>
</rss>